Description
Roll 1d6 per category — NPC, Emotion, Object, Adventure, Twist. Each die picks one card. Five cards = one complete story hook, at the table, in under a minute. No prep, no blank-page paralysis, no screen required.
15 full-page A4 story-fuel cards for Post-Apocalypse games: scarcity, salvage, camps where trust spends fast. Works with any RPG system — no stats, no dice mechanics on the cards, pure story.
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